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Publications and Presentations

Peer Reviewed Articles

Eordanidis, S., Stewart-Gardiner, S., Gee, E., Carmichael, G. The Effectiveness of Pairing Analog and Digital Games to Teach Computer Science Principles to Female Youth. In Proceedings of CCSC Eastern Conference 2016, 2016. [pdf]

Harteveld, C., Smith, G.S., Carmichael, G., Gee, E., & Stewart, C.  A Design-Focused Analysis of Games Teaching Computer Science. In Proceedings of Games, Learning and Society Conference 10, 2014. [pdf]

Carmichael, G., Mould, D. A Framework for Coherent Emergent Stories. In Proceedings of Foundations of Digital Games 2014. [pdf]

Carmichael, G., Mould, D. Chronologically Nonlinear Techniques in Traditional Media and Games. In Proceedings of Foundations of Digital Games 2014 (WIP). [pdf]

Stewart-Gardiner, C., Carmichael, G., Latham, J., Lozano, N., Greene, J. Influencing Middle School Girls to Study Computer Science Through Educational Computer Games.  In Journal of Computing Sciences in Colleges, 2013.

Carmichael, G., Biddle, R., Mould, D. Understanding the Power of Augmented Reality for Learning. In Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012, pp 1761-1771, Oct. 2012. [pdf]

Carmichael, G., Laganière, R., and Bose, P. Global Context Descriptors for SURF and MSER Feature DescriptorsThe Seventh Canadian Conference on Computer and Robot Vision (CRV2010), pp 309-316. June 2010. [IEEE Xplore]

Carmichael, G.  Girls, computer science, and games. SIGCSE Bull. 40, 4, 107-110. Nov. 2008. [ACM Digital Library (free access)]
 

Peer Reviewed Posters and Workshops

Gee, E., Tran, K., Aguilera, E., Harteveld, C., Smith, G., Barnes, J., Folajimi, Y., Stewart-Gardiner, C., & Carmichael, G. Using Games to Teach Computer Science Concepts. In Proceedings of Games, Learning and Society Conference 12, 2016. 

Gee, E. Tran, K. Stewart, C. Carmichael, G., Hopping, L. The role of story in computer science games for girls.  Proceedings of the Games, Learning and Society Conference 11, 2015.

Stewart-Gardiner, C., Carmichael, G., Gee, E., Hopping, L. Girls Learning Computer Science Principles with After School GamesGenderIT, 2015.

Carmichael, G., Stewart-Gardiner, C. Gram's House: Encouraging Girls to Consider Computer Science Through GamesGrace Hopper Celebration of Women in Computing, 2013. [PDF]

Carmichael, G., Mould, D. Coherent Emergent Stories.  GRAND 2013. [PDF]
 

Dissertations

Carmichael, G. Matching Spherical Panoramas to Planar Photographs. M.C.S. thesis, Carleton University, Ottawa, Canada, 2009.  [pdf]
 

Other Writing

Carmichael, G. Curriculum in Action: Computer Science and Games: Just for GirlsCSTA Voice, Volume 6, Issue 2, May 2010. [pdf]
 

Presentations

Carmichael, G., Compton, K., Gee, E., Smith, G., Stewart-Gardiner, C. New Perspectives on Gender-Inclusive Game Design. Grace Hopper Celebration of Women in Computing, 2014. Panel (names alphabetical).

Carmichael, G. Coherent Emergent Stories in Games. Grace Hopper Celebration of Women in Computing, 2013.

Carmichael, G. A Taxonomy of Techniques in Nonlinear FictionExperiencing Stories with/in Digital Games, Entretiens Jacques Cartier, 2011.

Carmichael, G. Cognitive Theories and the Value of Augmented Reality. CRA-W Grad Cohort, 2011. Poster.

Carmichael, G. Cognitive Theories and the Value of Augmented Reality. Ontario Celebration of Women in Computing, 2010. Poster.