Welcome! I am Gail (Banaszkiewicz) Carmichael.  I manage external education programs at Shopify.

About Me

I'm a computer scientist, educator, and changemaker. I've spent time in academia, industry, and a few places in between.

I am currently Shopify's Computing Education Program Manager. Our mission is to make learning computer science and computational thinking better for everyone. Learn more about CS education at Shopify.

Our biggest project is a ground-breaking initiative known as the Carleton Shopify Bachelor of Computer Science partnership. Students work full time at Shopify on industry-scale projects, applying concepts mapped to curriculum, in addition to attending academic courses at Carleton. This brings in-class learning closer to on-the-job experience. We aren't just providing work-integrated learning; we've aligned it with the formal CS curriculum. Learn more about the Carleton Shopify BCS partnership.

I am particularly passionate about sharing my joy of computer science with others, especially girls and women. I am a co-founder of Carleton University's Women in Science and Engineering (CU-WISE), a member of the now disbanded Advisory Board for the Anita Borg Institute for Women and Technology, and a long-time contributor to the Grace Hopper Celebration of Women in Computing. I am currently working on setting up a more formal Canadian branch of Girl Develop It! and continue to participate in many outreach initiatives.

Latest News

Girl Develop It Ottawa: Intro to Scratch Programming

A good friend and colleague of mine, Serena Ngai, recently started an Ottawa chapter for Girl Develop It.  I have been helping her get things off the ground and recently taught at our very first event.

We decided to hold a free, one-day workshop that would give attendees a taste of programming and have them wanting to come back for the more extensive, multi-day classes to be offered later on.  Our workshop was called Intro to Scratch Programming and was a great success!

The slides I used at the event are available for download in the following formats:

Photo Published in 'More of Our Canada' Magazine

I had entered a photo into an Our Canada Magazine contest a while back.  I didn't win, but they liked the photo and wanted to publish it in an upcoming issue.  I just got a copy of the magazine and was proud to see the below photo with a selection of other great shots, all related to fishing.  I think this is the first time I've officially been published.

Fishing at Sunset

Featured in 'Women In Tech You Need To Follow On Twitter '

I was recently featured in The Huffington Post! As part of their series on women in tech, I was number 12 and one of the only pracising technologists in their original list of 27 women in tech to follow on Twitter.  (Also read my blog post about it.)

Demoing Gram's House at Games for Change Festival 2011

I'm very excited to announce that I'll be demoing Gram's House at this year's Games for Change Festival.  Even though the game did not make it through the first round of the Imagine Cup game design competition, I knew there was something special about the overall design that hasn't quite been done before.  And so, thanks to some awesome contacts, I now have an opportunity to get feedback on the demo we've made so far and maybe, if I'm lucky, find some collaborators who can help develop it further (after all, the best parts of the design never made it into the demo).

Nicol Challenge Top 8 Finalist

In March I competed in the 2011 Nicol Challenge with an idea for a novel and mobile app designed to get girls interested in computer science.  I was one of 8 finalists.  I wrote about the experience on my blog.

Great Canadian Appathon

This past weekend I competed with Team Harmony in the Great Canadian Appathon.  We managed to successfully submit a working game after the 48 hour game development competition.  I wrote about the experience on my blog, and was featured in the National Post (Financial Post) in an article called "Female developers crashing the boys club."

Gram's House: A Game For Girls and Computer Science

Today my team and I submitted our first demo version of Gram's House, a game we designed to give girls a more positive perspective on computer science.  The details are posted in the Research section's current projects.

Anita Borg Institute for Women in Technology Board of Advisors

I was recently invited to join the ABI Board of Advisors.  I'm very excited about this opportunity and look forward to helping guide the direction of the organization.

Expanded Research Section

I've added a few past projects in the Research section, including my Master's and course work.  I'll be able to add more information about my more recent research soon (just waiting to hear back on a paper submission).

Communications of ACM Blogger

I was asked to be an official guest blogger on the main Communications of ACM Blog for the Grace Hopper Celebration of Women in Computing. I consider this an honour. I wrote four articles: